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CATCH'EM

JAN 2018, GLOBAL GAME JAM (PITTSBURGH,PA)

OVERVIEW

Catch’em is a two-player competitive action game where the cop seeks to catch the gangster, BUT watch out for occasions when a “Trans-Mission” sign shows up - the roles will switch!

In a team of 5, where all members come from the Entertainment Technology Center of Carnegie Mellon University, we created the game in the span of a weekend at the Global Game Jam 2018 @ Pittsburgh, PA.

Our game was awarded "Jammers' Choice" prize.

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Top: "branding" poster

Left: poster I created in homage to Metallica

Right: sketch of theming choices

Catch’em is a very personal and special project to me because it gave me the opportunity to create a "game for game's sake" project with some of my best friends. The inspiration of the game evolved from a joke of the prompt "Transmission." The focus of the game mechanics was making the gameplay smooth and the performance funny. In this 2-day project, the absence of a higher level goal than building something fun became a motivation instead of restriction to wake up my true self as an entertainer.

Team

Qiqi Feng - Arts

Kangyan Li - Arts

Patrick Lyu - Engineering

Shuo Wang - Game Design

Chaojie Zhu - Engineering 

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Hey, let's get in touch!

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