top of page
PUPIL: LEARNING IN MIXED REALITY
FALL 2018, CARNEGIE MELLON UNIVERSITY
Pupil is a semester-long student project at the Entertainment Technology Center (ETC), Carnegie Mellon University aiming to create educational prototypes on mixed reality platforms for the future classroom, where AR gears and spatial display are readily available as teaching tools. Through multiple prototypes, our team aims to come up with educational design patterns in AR.
The client who sponsored this project is Mark J. W. Lee, an educational technology and learning sciences researcher and practitioner, currently a visiting scholar at Carnegie Mellon University and an adjunct senior lecturer at Charles Sturt University, Australia.

BUILDING VIRTUAL WORLDS
FALL 2017, CARNEGIE MELLON UNIVERSITY
OVERVIEW
Building Virtual Worlds (BVW) is a course at Carnegie Mellon's Entertainment Technology Center that gives students two weeks to develop gamified experiences in small teams using latest technology including Hololens (mixed reality) and HTC Vive (virtual reality), with new teams and goals for each round.
The production of my Hololens team, Extraction was featured in ETC Festival 2017, an annual public showcase.
BVW GALLERY
bottom of page